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 AIMING in coj

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D@nGeR^^^FiLipO

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PostSubject: AIMING in coj   Mon Jun 08, 2009 11:48 pm

hey bro simon u told aiming on topic description so can u explain a bit more?maybe i use the wrong tehnique
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D@nger-Simon
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PostSubject: Aiming opponents   Tue Jun 09, 2009 12:12 am

Aiming opponents

Aiming is one of the basics in CoJ (*). To develop a good aiming skill it is important to have in mind a variety of aspects.
-Secure the shot; aimin a player who is moving is not a 100% secure shot, if he is not moving it is a 95% secure shot; all of this depends on the ping.
-Stay safe so you can focus on the target.
-Be aware of your ping (Latency). Depending on your ping shooting experience may vary. "Not all you shoot will be shot". Discover that.
-Be fast, you will get fast by practicing.
-Know your gun's drawing out TIME and Precision (quickshooters, scope rifle, rifle, ranger pistol, border pistols, saw offshotgun, classic 1889 6 shooter -- have different attributes). Every gun will be discussed in a topic soon.
-Notice the red mark.

(*)Basics: Moving, Aiming, Shooting, Listening.

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D@nGeR^^^FiLipO

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PostSubject: Re: AIMING in coj   Tue Jun 09, 2009 12:20 am

wow man written very nicely.and very explaining.thx
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D@nger>jaw

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PostSubject: ping   Tue Jun 09, 2009 2:03 am

my ping real bad man i have no use with that stuff it a 10% luck shot while running.

99% chance with a normal "secure shot" because of ping
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D@nger-Simon
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PostSubject: Re: AIMING in coj   Tue Jun 09, 2009 10:24 am

If you have ping>200 then your acuracy will be affeceted. You ough to aim 2 and sometimes 3 meters behind an opponent's track who is running and it turns a little weird because there will be some cases in which you will have shoot a place where the opponent has never been but sometimes he gets hit.

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